Available

Z_Glitch

Drop it on — it's already moving. One slider does the rest

  • Nuke
  • DaVinci Resolve

01What it does

  • Six looks that write the controls, so you can see what they did
  • A pixel sort that really sorts — heapsort per run, no approximation
  • Outputs a displacement map, so the rest of your comp tears with it
  • Anything left at 0 is skipped, not computed and thrown away

02A closer look

SLOT — the banner.

The widest, best-looking frame or a short loop. This is the whole pitch.

One node, six looks, and every control still yours.

Subtle, VHS, Datamosh, Digital, Cyberpunk, Sorted. Picking one writes the controls rather than hiding them, so you can see what the look was made of and carry on from there.

SLOT — the six looks.

One frame each. Drop six stills here together and they arrange themselves.

Amount is the shot.

One slider from clean plate to total collapse. Speed decides how long each pattern holds — at 0 it freezes so you can design on a still. Seed makes it repeatable on every machine.

SLOT — an Amount ramp.

A clip going 0 to 2. Drop it here.

SLOT — held to one subject.

Glitch on the subject, plate clean. Drop it here.

A Roto on input 2 is the whole setup.

Connect a matte and the effect stops at its edge. Soften blurs it so the glitch is not pasted on, and Expand only moves a soft edge — it cannot leak outside your roto.

It can tear the rest of the comp with it.

Four outputs: the picture, the change alone on black, a matte of what is tearing this frame, and the tear as a displacement map. Feed that last one to an IDistort and your title warps with the plate instead of sitting on it.

SLOT — displacement driving a title.

Plate tearing, title tearing with it. This is the one worth a clip.

The pixel sort actually sorts.

A GPU kernel cannot see a whole run, so it counts brighter neighbours and guesses. This heapsorts each run, and long runs keep their gradients instead of banding.

SLOT — a long sort, close up.

Segment length high. Drop it here.

Nuke first. Resolve works, on the CPU.

Written for Nuke. It loads in DaVinci Resolve with the same controls and the same result, but it runs on the processor, not the graphics card — so HD plays back and 4K wants caching. Worth knowing before you buy rather than after.

Three days, the whole plugin.

Every control, your own footage, nothing held back. Purchases are final, which is exactly why the trial is the complete thing.

03Specifications

Category
Stylize
OFX API
1.5
Contexts
Filter · General
Bit depths
8-bit · 16-bit · 32-bit float
Channels
RGB · RGBA
Processing
CPU, multi-threaded
Operating system
Windows 10 · 11 (64-bit)
Vendor
ZHiCK

04The 7-day trial

The trial is the complete plugin — every control, your own footage, no features held back. One trial per machine.

When it ends the plugin keeps loading and keeps rendering the full effect, with a faint ZHiCK STUDIO watermark across the output. It does not vanish from the node list or fail a render: a licensing problem found at 2am should cost an obviously marked frame, never a farm job. Nothing about the paid version differs except the watermark — and anything that would hand you a result the watermark cannot reach.

05Installing it

ZHiCK Hub installs and updates the plugin for you, and is how the trial is issued. If you would rather not run it, the plugin is a folder you copy into the host's plugin path.

06Version history

  1. 1.6

    9 Aug 2026 · 0.1 MB

    EULA 1.3 - the agreement now covers any paid ZHiCK product, not plugins alone. The effect is unchanged.

5 earlier versions
  1. 1.4

    9 Aug 2026 · 0.1 MB

    New node icon: the Z_Glitch mark now carries the tear as a chromatic split, which stays readable at the size Nuke draws it. The effect itself is unchanged from 1.3 - nothing in the render path moved, and your existing comps render identically.

  2. 1.3

    8 Aug 2026 · 0.1 MB

    The node now carries the Glitch mark instead of the shared ZHiCK one. Built at 64px rather than scaled down from the full artwork, so the scanlines still read at node size. Nothing else changed.

  3. 1.2

    8 Aug 2026 · 0.1 MB

    Renames

  4. 1.1

    8 Aug 2026 · 0.1 MB

    Corrects the licence agreement that ships inside the plugin. 1.0 carried a draft that offered a refund the shop does not give. The plugin binary is unchanged from 1.0.

  5. 1.0

    8 Aug 2026 · 0.1 MB

07Licence

End User Licence Agreementv1.3 · 10 August 2026
ZHiCK products
End User Licence Agreement

Version 1.3, 10 August 2026

Vendor:        Thanadet Sribandit, trading as ZHiCK (sole trader, Thailand)
Contact:       zhickstudio@gmail.com
Governing law: Thailand

This agreement covers any ZHiCK product you buy a licence for — a plugin
today, and anything else sold under the ZHiCK name later. Tools given away
free, including ZHiCK Hub, are not licensed under this agreement; their use is
covered by the terms of sale instead.

The terms of sale, and the current version of this agreement, are at
https://zhickstudio.com/terms

Sections 7 and 8 describe how a plugin behaves inside a host application, and
apply only to products that are plugins. Everything else applies to every paid
product.

-------------------------------------------------------------------------------
1. Licence, not sale
-------------------------------------------------------------------------------
The software is licensed to you, not sold. ZHiCK retains all rights, title and
interest in it, including all intellectual property rights.

Subject to your compliance with this agreement and payment of the applicable
fee, ZHiCK grants you a non-exclusive, non-transferable licence to install and
use the software on the number of machines stated on the licence you bought.
That number is shown on the product page, on your receipt, and in your account.

A seat may be moved to another machine at any time, from your account.
Re-activating a machine you have already activated does not consume a second
seat, and reinstalling or losing the licence file costs you nothing.

-------------------------------------------------------------------------------
2. Which licence you need
-------------------------------------------------------------------------------
Licences come in two kinds. Which one applies depends on who pays for it, not
on what you use it for.

An Individual licence is bought by one person, with their own money. You may
use it on client work, on commercials, on features, on anything at all — there
is no restriction whatsoever on the work you produce with it. What an
Individual licence does not cover is a company buying it on your behalf, or
reimbursing you for it afterwards.

A Studio licence is bought by a company or other organisation, and covers up to
the number of machines stated on it. If the cost is met from a business
account, this is the licence that applies — whether the software ends up
running on five machines or on one.

Dividing them this way is what keeps the individual price where it is. If your
circumstances change after you buy, because you join a studio or a client takes
over the cost, write to the address above and the difference will be settled
sensibly.

-------------------------------------------------------------------------------
3. What you may not do
-------------------------------------------------------------------------------
You may not redistribute, resell, rent, lease, sublicense or publish the
software; remove or alter any notice in it; or reverse engineer, decompile or
disassemble it, except to the extent that applicable law expressly permits this
despite the restriction.

A licence covers you, or the organisation named on it — see section 2. It may
not be shared with another company or bundled into something else without
written permission.

-------------------------------------------------------------------------------
4. Your output is yours
-------------------------------------------------------------------------------
ZHiCK claims no rights over images, sequences, projects or any other output you
produce using the software. You may use that output commercially without
restriction or attribution.

-------------------------------------------------------------------------------
5. Updates and support
-------------------------------------------------------------------------------
A licence includes updates within the same major version — a 1.x licence
receives every 1.x release — at no further cost. Support is by email, at the
address above.

-------------------------------------------------------------------------------
6. Trial, and no refunds
-------------------------------------------------------------------------------
Purchases are final and are not refunded. This is why a free trial of the
complete product is offered first: every control, your own footage, nothing
held back. Please confirm the product does what you need, in the application
and version you actually use, before buying.

Where the law of your country gives you a refund right that cannot be waived,
that right is unaffected by this clause.

-------------------------------------------------------------------------------
7. Supported applications  (plugins only)
-------------------------------------------------------------------------------
Each plugin states which applications it is supported in, on its product page
and in ZHiCK Hub. Support means the plugin has been run there and is expected
to keep working there.

A plugin will not load in an application it does not list — it refuses rather
than appearing where it cannot work properly. Applications not listed are not
supported, whether or not the plugin happens to run in them.

-------------------------------------------------------------------------------
8. If a licence cannot be verified  (plugins only)
-------------------------------------------------------------------------------
The plugin checks its licence on your machine, offline. It never contacts a
server to do so.

If no valid licence is found — during a trial, after one expires, or if the
licence file is missing — the plugin still loads and still renders the complete
effect, with a faint "ZHiCK STUDIO" watermark across the output. It does not
disappear from the plugin list and does not fail a render. A licensing problem
should cost you an obviously marked frame, never a farm job or a deadline.

-------------------------------------------------------------------------------
9. No warranty
-------------------------------------------------------------------------------
The software is provided "as is", without warranty of any kind, express or
implied, including but not limited to the warranties of merchantability,
fitness for a particular purpose and non-infringement. You are responsible for
verifying its output before using it in delivered work.

-------------------------------------------------------------------------------
10. Limitation of liability
-------------------------------------------------------------------------------
To the maximum extent permitted by law, ZHiCK's total liability arising out of
or relating to this agreement is limited to the amount you paid for the
licence. ZHiCK is not liable for any indirect, incidental, special or
consequential damages, or for lost profits, lost data, or missed deadlines.

Nothing in this agreement limits liability that cannot be limited by law.

-------------------------------------------------------------------------------
11. Termination
-------------------------------------------------------------------------------
This licence ends automatically if you breach it. On termination you must stop
using the software and remove all copies.

-------------------------------------------------------------------------------
12. Third-party software
-------------------------------------------------------------------------------
The software includes third-party components licensed under their own terms.
See THIRD-PARTY-NOTICES.txt, distributed with the product.

08Still deciding?

Ask me anything about it — whether it fits your shot, your host version, or your pipeline. I built it for my own work, so the answer is usually specific.

zhickstudio@gmail.com